While the term "EdTech" has gained popularity in recent years, "Education Technologies" has been a well-known industry for a long time. It earned the name "EdTech" because it leverages technology to digitize learning experiences.

User experience (UX) is the design of a product or service to meet the needs of the user. In the EdTech sector, the importance of UX is about making digital learning experiences more effective for students and teachers. Well-designed UX helps students and teachers use products more easily and meets their needs.

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Especially during the pandemic, this sector saw a significant increase in momentum, but for some educators accustomed to in-person teaching, it was considered taboo. This had valid reasons. It seemed like an additional workload for educators who were already burdened. On the student side, in-person education had shaped everything until that point, and suddenly, it became uncertain how things would work online. Technical issues arose. The inability to establish face-to-face interactions negatively affected students and educators who were generally already anxious. Moreover, there were distractions, and most people's balance between work and private life was disrupted. Adapting to the situation took time.

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For example, an e-learning platform can help students keep track of lessons, complete assignments, and prepare for exams. However, it should not be forgotten that this platform needs to be user-friendly. The interface must be simple and intuitive for students to use the platform easily.

The key to making the EdTech industry more beloved lies in improving UX.

So, what can be done?

User Research: User research is essential as part of the UX process. However, it's crucial to understand the real needs of students and educators while conducting user research. Launching a product to the market without conducting user research can result in products that are used "somehow." The result may be similar to applications abandoned after the pandemic.

Prototyping: Prototyping can help you understand how your product or service will work. It allows you to identify problems in the product or service at an early stage. You can receive feedback from testers during the creation stages of the platform and determine how efficient your progress is.

Testing: Testing is important to identify problems in your product or service. Testing should not only be done on the finished product but also on wireframes, intermediate stages, and MVPs. When something goes wrong in the intermediate stages, it will be easier to fix. Taking feedback from users after launching the product is also crucial. Thus, placing your users at the center of your design at every stage will ensure that your product or service is user-friendly.

Let's take a look at some EdTech companies that have been active for a long time with a large user base:

Google Classroom: Allows teachers to manage assignments, exams, and other materials digitally. It also facilitates collaboration among students and communication with each other.

Khan Academy: Offers free lessons in mathematics, science, history, and other subjects to students. It also helps students track their progress and complete their assignments.

Duolingo: A language learning app. It helps users expand their vocabulary and learn grammar rules.

Quizlet: Helps students create their digital notes, prepare flashcards, and prepare for exams.

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Khan Academy Website

Emerging Trends in the EdTech Industry:

Microlearning: In an era where patience for long videos and text reading has decreased, microlearning presents knowledge most quickly and concisely as possible. Users can access learning resources that can be consumed quickly, such as short videos, texts, and audio clips.

Artificial Intelligence (AI): AI creates a conducive environment for users to benefit from personalized learning experiences. Users can adopt their preferred learning styles using these tools (e.g., ChatGPT, Midjourney, etc.).

Customized Learning: Users can now learn at their own pace and in their way. This allows them to receive new ideas and express themselves as they wish. This is perhaps one of the most beautiful trends. In a class of 20–30 students, no one learns at the same pace. It's impossible to teach a single student at the right pace even in face-to-face education. When distance learning is involved, digital content can be accessed repeatedly. Thus, everyone can continue their education in their preferred environment and time.

AR and VR: Augmented Reality (AR) and Virtual Reality (VR) have found their place in the EdTech sector and are one of the biggest trends in the future. Creating environments where you feel like you're in a classroom but in the comfort of your location is now a reality, and some companies do it.

How Can These Technologies Be Utilized?

  1. Enhancing Accessibility and Participation: EdTech platforms give students and educators the power to access educational materials from anywhere and at any time. Good UX design increases accessibility and usability, helping students participate more. For example, measures such as making course materials mobile-friendly or turning text-based content into audio can ensure compatibility with different learning styles. Additionally, opening discussion forums on the platform and keeping them active increases sociability and sharing.
  2. Customization and Personalization: Every student has different learning speeds, interests, and difficulty levels. A good EdTech platform allows students to personalize their learning experience. This enables students to progress at their own pace and customize course content according to their interests. For example, offering interactive math exercises that allow students to practice math more extensively can encourage personalized learning.
  3. Data Analytics and Improvements: EdTech platforms can collect valuable data about student performance. This data can be used to monitor student progress and continuously improve the platform. A good UX design presents data analytics tools in a user-friendly way, helping educators and students use this information more effectively.
  4. Increasing Motivation: Motivation is a crucial part of learning. The UX design of educational platforms can integrate gamification elements to encourage students to learn more. For example, gamification elements such as progress bars, rewards, and achievement badges can help students become more motivated. To illustrate with examples:

Duolingo: The language learning platform Duolingo has designed its user experience in a fun and addictive way. Users learn a new language through a game-like experience and become motivated thanks to personalized feedback and progress-tracking features.

Khan Academy: Khan Academy offers free educational materials to students. User-friendly interface and features for tracking student progress help students achieve better learning outcomes.

Coursera: Coursera is a platform that offers various online courses. The user experience allows users to easily find courses, track their progress, and share their achievements by earning certificates.

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Coursera Website

5. Providing Fast and Effective Support: Resolve user issues promptly. Provide support through various communication channels such as live chat, email, or phone.

6. Providing Real-Time Feedback: Monitor students' progress and performance and provide real-time feedback. This feedback can help students reach their goals.

7. Creating User Communities: Foster interaction among users by creating online communities or forums. Provide opportunities for users to share their experiences and collaborate.

8. Prioritizing Security: Take necessary measures to ensure the data privacy and security of users. Protect users' personal information and data.

9. Being Open to Feedback: Listen to user feedback and improve your platform based on that feedback. Respond to users' suggestions and complaints.

In a world where technology advances so rapidly, I believe that no one can afford to be left behind anymore. That's why the education sector should shake hands with technology as soon as possible.

With love and inspiration,

Eda