When we were getting ready to launch Better Programming, I reached out to someone I consider a master of programming, Reginald Braithwaite (known as Raganwald in many quarters). What I wanted to know is if he'd contribute a sample chapter from his book JavaScript Allongé, the "Six" Edition (amazon | leanpub).

His reaction, instead, was simply to change the copyright terms on his book to Creative Commons: Attribution/Share-alike and tell me to run wild with it. (Maybe wild is an overstatement.)

So below is a section of the book, a very long section, that I found valuable in a very particular way. There are lots of JavaScript tutorials for people who've never programmed before. But I've programmed forever, at least since 1994 (or even the ྌs, if you count moving an on-screen turtle with Logo).

However, when the programming world jumped to JavaScript, I got a little lost. It took me a while to realize why, although it's obvious in hindsight. I never really understood the fundamentals of the JavaScript language. I'd previously always had the experience of languages being similar enough that I was mostly just looking up the occasional syntax detail. For example, I shipped my first PHP and Rails projects with a mental model that was based on Perl web development. JavaScript was just a bit too different though, and so I find myself needing to go back and study the fundamentals.

That's where Reginald's book comes in. I find his writing to be pedantic in ways that remind me of my computer science professors. And that's exactly what I'm looking for — this isn't a tutorial for first-time programmers. Plus, I imagine that Reginald would say that having pedantically detailed knowledge of your programming languages is pragmatic — you'll work faster and make fewer mistakes.

The tutorial below does start with the extreme basics: values and then variables. I found it valuable to get that refresher. But the real meat came when he gets into functions.

I read the below in Chrome with my JavaScript console on like so. That way I could test my own versions of the code as I went.

None
Open the Javascript console by right clicking > Inspect > Console

Prelude: Values and Expressions over Coffee

The following material is extremely basic; however, like most stories, the best way to begin is to start at the very beginning.

Imagine we are visiting our favourite coffee shop. They will make for you just about any drink you desire, from a short, intense espresso ristretto through a dry cappuccino, up to those coffee-flavoured desert concoctions featuring various concentrated syrups and milks. (You tolerate the existence of sugary drinks because they provide a sufficient profit margin to the establishment to finance your hanging out there all day using their WiFi and ordering a $3 drink every few hours.)

You express your order at one end of their counter, the folks behind the counter perform their magic, and deliver the coffee you value at the other end. This is exactly how the JavaScript environment works for the purpose of this book. We are going to dispense with web servers, browsers, and other complexities and deal with this simple model: You give the computer an expression, and it returns a value, just as you express your wishes to a barista and receive a coffee in return.

values are expressions

All values are expressions. Say you hand the barista a café Cubano. Yup, you hand over a cup with some coffee infused through partially caramelized sugar. You say, "I want one of these." The barista is no fool, she gives it straight back to you, and you get exactly what you want. Thus, a café Cubano is an expression (you can use it to place an order) and a value (you get it back from the barista).

Let's try this with something the computer understands easily:

42

Is this an expression? A value? Neither? Or both?

The answer is, this is both an expression and a value. The way you can tell that it's both is very easy: When you type it into JavaScript, you get the same thing back, just like our café Cubano:

42   
//=> 42

All values are expressions. That's easy! Are there any other kinds of expressions? Sure! let's go back to the coffee shop. Instead of handing over the finished coffee, we can hand over the ingredients. Let's hand over some ground coffee plus some boiling water.

Astute readers will realize we're omitting something. Congratulations! Take a sip of espresso. We'll get to that in a moment.

Now the barista gives us back an espresso. And if we hand over the espresso, we get the espresso right back. So, boiling water plus ground coffee is an expression, but it isn't a value. Boiling water is a value. Ground coffee is a value. Espresso is a value. Boiling water plus ground coffee is an expression.

Let's try this as well with something else the computer understands easily:

"JavaScript" + " " + "Allonge"   
//=> "JavaScript Allonge"

Now we see that "strings" are values, and you can make an expression out of strings and an operator +. Since strings are values, they are also expressions by themselves. But strings with operators are not values, they are expressions. Now we know what was missing with our "coffee grounds plus hot water" example. The coffee grounds were a value, the boiling hot water was a value, and the "plus" operator between them made the whole thing an expression that was not a value.

values and identity

In JavaScript, we test whether two values are identical with the === operator, and whether they are not identical with the !== operator:

2 === 2     
//=> true        
'hello' !== 'goodbye'     
//=> true

How does === work, exactly? Imagine that you're shown a cup of coffee. And then you're shown another cup of coffee. Are the two cups "identical?" In JavaScript, there are four possibilities:

First, sometimes, the cups are of different kinds. One is a demitasse, the other a mug. This corresponds to comparing two things in JavaScript that have different types. For example, the string "2" is not the same thing as the number 2. Strings and numbers are different types, so strings and numbers are never identical:

2 === '2'   
//=> false    
true !== 'true'   
//=> true

Second, sometimes, the cups are of the same type–perhaps two espresso cups–but they have different contents. One holds a single, one a double. This corresponds to comparing two JavaScript values that have the same type but different "content." For example, the number 5 is not the same thing as the number 2.

true === false   
//=> false    
2 !== 5   
//=> true    
'two' === 'five'   
//=> false

What if the cups are of the same type and the contents are the same? Well, JavaScript's third and fourth possibilities cover that.

value types

Third, some types of cups have no distinguishing marks on them. If they are the same kind of cup, and they hold the same contents, we have no way to tell the difference between them. This is the case with the strings, numbers, and booleans we have seen so far.

2 + 2 === 4   
//=> true    
(2 + 2 === 4) === (2 !== 5)   
//=> true

Note well what is happening with these examples: Even when we obtain a string, number, or boolean as the result of evaluating an expression, it is identical to another value of the same type with the same "content." Strings, numbers, and booleans are examples of what JavaScript calls "value" or "primitive" types. We'll use both terms interchangeably.

We haven't encountered the fourth possibility yet. Stretching the metaphor somewhat, some types of cups have a serial number on the bottom. So even if you have two cups of the same type, and their contents are the same, you can still distinguish between them.

reference types

So what kinds of values might be the same type and have the same contents, but not be considered identical to JavaScript? Let's meet a data structure that is very common in contemporary programming languages, the Array (other languages sometimes call it a List or a Vector).

An array looks like this: [1, 2, 3]. This is an expression, and you can combine [] with other expressions. Go wild with things like:

[2-1, 2, 2+1] 
[1, 1+1, 1+1+1]

Notice that you are always generating arrays with the same contents. But are they identical the same way that every value of 42 is identical to every other value of 42? Try these for yourself:

[2-1, 2, 2+1] === [1,2,3] 
[1,2,3] === [1, 2, 3] 
[1, 2, 3] === [1, 2, 3]

How about that! When you type [1, 2, 3] or any of its variations, you are typing an expression that generates its own unique array that is not identical to any other array, even if that other array also looks like [1, 2, 3]. It's as if JavaScript is generating new cups of coffee with serial numbers on the bottom.

They look the same, but if you examine them with ===, you see that they are different. Every time you evaluate an expression (including typing something in) to create an array, you're creating a new, distinct value even if it appears to be the same as some other array value. As we'll see, this is true of many other kinds of values, including functions, the main subject of this book.

A Rich Aroma: Basic Numbers

In computer science, a literal is a notation for representing a fixed value in source code. Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects. An anonymous function is a literal for the function type. — Wikipedia

JavaScript, like most languages, has a collection of literals. We saw that an expression consisting solely of numbers, like 42, is a literal. It represents the number forty-two, which is 42 base 10. Not all numbers are base ten. If we start a literal with a zero, it is an octal literal. So the literal 042 is 42 base 8, which is actually 34 base 10.

Internally, both 042 and 34 have the same representation, as double-precision floating point numbers. A computer's internal representation for numbers is important to understand. The machine's representation of a number almost never lines up perfectly with our understanding of how a number behaves, and thus there will be places where the computer's behaviour surprises us if we don't know a little about what it's doing "under the hood."

For example, the largest integer JavaScript can safely handle is 9007199254740991, or 2^53 - 1. Like most programming languages, JavaScript does not allow us to use commas to separate groups of digits.

floating

Most programmers never encounter the limit on the magnitude of an integer. But we mentioned that numbers are represented internally as floating point, meaning that they need not be just integers. We can, for example, write 1.5 or 33.33, and JavaScript represents these literals as floating point numbers.

It's tempting to think we now have everything we need to do things like handle amounts of money, but as the late John Belushi would say, "Nooooooooooooooooooooo." A computer's internal representation for a floating point number is binary, while our literal number was in base ten. This makes no meaningful difference for integers, but it does for fractions, because some fractions base 10 do not have exact representations base 2.

One of the most oft-repeated examples is this:

1.0   
//=> 1 
1.0 + 1.0   
//=> 2 
1.0 + 1.0 + 1.0   
//=> 3

However:

0.1   
//=> 0.1 
0.1 + 0.1   
//=> 0.2 
0.1 + 0.1 + 0.1   
//=> 0.30000000000000004

This kind of "inexactitude" can be ignored when performing calculations that have an acceptable deviation. For example, when centering some text on a page, as long as the difference between what you might calculate longhand and JavaScript's calculation is less than a pixel, there is no observable error.

But as a rule, if you need to work with real numbers, you should have more than a nodding acquaintance with the IEEE Standard for Floating-Point Arithmetic. Professional programmers almost never use floating point numbers to represent monetary amounts. For example, "$43.21" will nearly always be presented as two numbers: 43 for dollars and 21 for cents, not 43.21. In this book, we need not think about such details, but outside of this book, we must.

operations on numbers

As we've seen, JavaScript has many common arithmetic operators. We can create expressions that look very much like mathematical expressions, for example, we can write 1 + 1 or 2 * 3 or 42 - 34 or even 6 / 2. These can be combined to make more complex expressions, like 2 * 5 + 1.

In JavaScript, operators have an order of precedence designed to mimic the way humans typically parse written arithmetic. So:

2 * 5 + 1   
//=> 11 
1 + 5 * 2   
//=> 11

JavaScript treats the expressions as if we had written (2 * 5) + 1 and 1 + (5 * 2), because the * operator has a higher precedence than the + operator. JavaScript has many more operators. In a sense, they behave like little functions. If we write 1 + 2, this is conceptually similar to writing plus(1, 2) (assuming we have a function that adds two numbers bound to the name plus, of course).

In addition to the common +, -, *, and /, JavaScript also supports modulus, %, and unary negation, -:

-(457 % 3)   
//=> -1

There are lots and lots more operators that can be used with numbers, including bitwise operators like | and & that allow you to operate directly on a number's binary representation, and a number of other operators that perform assignment or logical comparison that we will look at later.

As Little As Possible About Functions, But No Less

In JavaScript, functions are values, but they are also much more than simple numbers, strings, or even complex data structures like trees or maps. Functions represent computations to be performed. Like numbers, strings, and arrays, they have a representation. Let's start with the second simplest possible function. In JavaScript, it looks like this:

() => 0

This is a function that is applied to no values and returns 0. Let's verify that our function is a value like all others:

(() => 0)   
//=> [Function]

What!? Why didn't it type back () => 0 for us? This seems to break our rule that if an expression is also a value, JavaScript will give the same value back to us. What's going on? The simplest and easiest answer is that although the JavaScript interpreter does indeed return that value, displaying it on the screen is a slightly different matter. [Function] is a choice made by the people who wrote Node.js, the JavaScript environment that hosts the JavaScript REPL. If you try the same thing in a browser, you may see something else.

I'd prefer something else, but I must accept that what gets typed back to us on the screen is arbitrary, and all that really counts is that it is somewhat useful for a human to read. But we must understand that whether we see [Function] or () => 0, internally JavaScript has a full and proper function.

functions and identities

You recall that we have two types of values with respect to identity: Value types and reference types. Value types share the same identity if they have the same contents. Reference types do not.

Which kind are functions? Let's try them out and see. For reasons of appeasing the JavaScript parser, we'll enclose our functions in parentheses:

(() => 0) === (() => 0)   
//=> false

Like arrays, every time you evaluate an expression to produce a function, you get a new function that is not identical to any other function, even if you use the same expression to generate it. "Function" is a reference type.

applying functions

Let's put functions to work. The way we use functions is to apply them to zero or more values called arguments. Just as 2 + 2 produces a value (in this case 4), applying a function to zero or more arguments produces a value as well.

Here's how we apply a function to some values in JavaScript: Let's say that fn_expr is an expression that when evaluated, produces a function. Let's call the arguments args. Here's how to apply a function to some arguments:

fn_expr(args)

Right now, we only know about one such expression: () => 0, so let's use it. We'll put it in parentheses to keep the parser happy, like we did above: (() => 0). Since we aren't giving it any arguments, we'll simply write () after the expression. So we write:

(() => 0)()   
//=> 0

functions that return values and evaluate expressions

We've seen () => 0. We know that (() => 0)() returns 0, and this is unsurprising. Likewise, the following all ought to be obvious:

(() => 1)()   
//=> 1 
(() => "Hello, JavaScript")()   
//=> "Hello, JavaScript" 
(() => Infinity)()   
//=> Infinity

Well, the last one's a doozy, but still, the general idea is this: We can make a function that returns a value by putting the value to the right of the arrow.

In the prelude, we looked at expressions. Values like 0 are expressions, as are things like 40 + 2. Can we put an expression to the right of the arrow?

(() => 1 + 1)()   
//=> 2 
(() => "Hello, " + "JavaScript")()   
//=> "Hello, JavaScript" 
(() => Infinity * Infinity)()   
//=> Infinity

Yes, we can. We can put any expression to the right of the arrow. For example, (() => 0)() is an expression. Can we put it to the right of an arrow, like this: () => (() => 0)()?

Let's try it:

(() => (() => 0)())()   
//=> 0

Yes, we can! Functions can return the value of evaluating another function.

When dealing with expressions that have a lot of the same characters (like parentheses), you may find it helpful to format the code to make things stand out. So we can also write:

(() =>
    (() => 0
      )()
)()
//=> 0

It evaluates to the same thing, 0.

commas

The comma operator in JavaScript is interesting. It takes two arguments, evaluates them both, and itself evaluates to the value of the right-hand argument. In other words:

(1, 2)   
//=> 2  
(1 + 1, 2 + 2)   
//=> 4

We can use commas with functions to create functions that evaluate multiple expressions:

(() => (1 + 1, 2 + 2))()   
//=> 4

This is useful when trying to do things that might involve side-effects, but we'll get to that later. In most cases, JavaScript does not care whether things are separated by spaces, tabs, or line breaks. So we can also write:

() =>   
    (1 + 1, 2 + 2)

Or even:

() => (     
        1 + 1,     
        2 + 2   
)

the simplest possible block

There's another thing we can put to the right of an arrow, a block. A block has zero or more statements, separated by semicolons.

So, this is a valid function:

() => {}

It returns the result of evaluating a block that has no statements. What would that be? Let's try it:

(() => {})()   
//=> undefined

What is this undefined?

undefined

In JavaScript, the absence of a value is written undefined, and it means there is no value. It will crop up again. undefined is its own type of value, and it acts like a value type:

undefined   
//=> undefined

Like numbers, booleans and strings, JavaScript can print out the value undefined.

undefined === undefined   
//=> true 
(() => {})() === (() => {})()   
//=> true 
(() => {})() === undefined   
//=> true

No matter how you evaluate undefined, you get an identical value back. undefined is a value that means "I don't have a value." But it's still a value :-)

You might think that undefined in JavaScript is equivalent to NULL in SQL. No. In SQL, two things that are NULL are not equal to nor share the same identity, because two unknowns can't be equal. In JavaScript, every undefined is identical to every other undefined.

void

We've seen that JavaScript represents an undefined value by typing undefined, and we've generated undefined values in two ways:

  1. By evaluating a function that doesn't return a value (() => {})(), and;
  2. By writing undefined ourselves.

There's a third way, with JavaScript's void operator. Behold:

void 0   
//=> undefined 
void 1   
//=> undefined 
void (2 + 2)   
//=> undefined

void is an operator that takes any value and evaluates to undefined, always. So, when we deliberately want an undefined value, should we use the first, second, or third form? The answer is, use void. By convention, use void 0.

The first form works but it's cumbersome. The second form works most of the time, but it is possible to break it by reassigning undefined to a different value. The third form is guaranteed to always work, so that's what we will use.

back on the block

Back to our function. We evaluated this:

(() => {})()   
//=> undefined

We said that the function returns the result of evaluating a block, and we said that a block is a (possibly empty) list of JavaScript statements separated by semicolons.

Something like: { statement1; statement2; statement3; ... ; statementn }

We haven't discussed these statements. What's a statement?

There are many kinds of JavaScript statements, but the first kind is one we've already met. An expression is a JavaScript statement. Although they aren't very practical, these are valid JavaScript functions, and they return undefined when applied:

() => { 2 + 2 } 
() => { 1 + 1; 2 + 2 }

As we saw with commas above, we can rearrange these functions onto multiple lines when we feel its more readable that way:

() => {     
        1 + 1;     
        2 + 2   
}

But no matter how we arrange them, a block with one or more expressions still evaluates to undefined:

(() => { 2 + 2 })()   
//=> undefined    
(() => { 1 + 1; 2 + 2 })()   
//=> undefined    
(() => {     
         1 + 1;     
         2 + 2   
})()   
//=> undefined

As you can see, a block with one expression does not behave like an expression, and a block with more than one expression does not behave like an expression constructed with the comma operator:

(() => 2 + 2)()   
//=> 4 
(() => { 2 + 2 })()   
//=> undefined    
(() => (1 + 1, 2 + 2))()   
//=> 4 
(() => { 1 + 1; 2 + 2 })()   
//=> undefined

So how do we get a function that evaluates a block to return a value when applied? With the return keyword and any expression:

(() => { return 0 })()   
//=> 0    
(() => { return 1 })()   
//=> 1    
(() => { return 'Hello ' + 'World' })()   
// 'Hello World'

The return keyword creates a return statement that immediately terminates the function application and returns the result of evaluating its expression. For example:

(() => {     
         1 + 1;     
         return 2 + 2   
})()   
//=> 4

And also:

(() => {     
         return 1 + 1;     
         2 + 2   
})()   
//=> 2

The return statement is the first statement we've seen, and it behaves differently than an expression. For example, you can't use one as the expression in a simple function, because it isn't an expression:

(() => return 0)()   
//=> ERROR

Statements belong inside blocks and only inside blocks. Some languages simplify this by making everything an expression, but JavaScript maintains this distinction, so when learning JavaScript we also learn about statements like function declarations, for loops, if statements, and so forth. We'll see a few more of these later.

functions that evaluate to functions

If an expression that evaluates to a function is, well, an expression, and if a return statement can have any expression on its right side… Can we put an expression that evaluates to a function on the right side of a function expression?

Yes:

() => () => 0

That's a function! It's a function that when applied, evaluates to a function that when applied, evaluates to 0. So we have a function, that returns a function, that returns zero. Likewise:

() => () => true

That's a function, that returns a function, that returns true:

(() => () => true)()()   
//=> true

We could, of course, do the same thing with a block if we wanted:

() => () => { return true; }

But we generally don't.

Well. We've been very clever, but so far this all seems very abstract.

Diffraction of a crystal is beautiful and interesting in its own right, but you can't blame us for wanting to be shown a practical use for it, like being able to determine the composition of a star millions of light years away. So… In the next section, we'll see how to make functions practical.

Ah. I'd Like to Have an Argument, Please.

Up to now, we've looked at functions without arguments. We haven't even said what an argument is, only that our functions don't have any.

Most programmers are perfectly familiar with arguments (often called "parameters"). Secondary school mathematics discusses this. So you know what they are, and I know that you know what they are, but please be patient with the explanation!

Let's make a function with an argument:

(room) => {}

This function has one argument, room, and an empty body. Here's a function with two arguments and an empty body:

(room, board) => {}

I'm sure you are perfectly comfortable with the idea that this function has two arguments, room, and board. What does one do with the arguments? Use them in the body, of course. What do you think this is?

(diameter) => diameter * 3.14159265

It's a function for calculating the circumference of a circle given the diameter. I read that aloud as "When applied to a value representing the diameter, this function returns the diameter times 3.14159265."

Remember that to apply a function with no arguments, we wrote (() => {})(). To apply a function with an argument (or arguments), we put the argument (or arguments) within the parentheses, like this:

((diameter) => diameter * 3.14159265)(2)   
//=> 6.2831853

You won't be surprised to see how to write and apply a function to two arguments:

((room, board) => room + board)(800, 150)   
//=> 950

a quick summary of functions and bodies

How arguments are used in a body's expression is probably perfectly obvious to you from the examples, especially if you've used any programming language (except for the dialect of BASIC–which I recall from my secondary school–that didn't allow parameters when you called a procedure).

Expressions consist either of representations of values (like 3.14159265, true, and undefined), operators that combine expressions (like 3 + 2), some special forms like [1, 2, 3] for creating arrays out of expressions, or function (arguments) {body-statements} for creating functions.

One of the important possible statements is a return statement. A return statement accepts any valid JavaScript expression.

This loose definition is recursive, so we can intuit (or use our experience with other languages) that since a function can contain a return statement with an expression, we can write a function that returns a function, or an array that contains another array expression. Or a function that returns an array, an array of functions, a function that returns an array of functions, and so forth:

() => () => {};  
() => [ 1, 2, 3];  
[1, [2, 3], 4];  
() => [     
        () => 1,     
        () => 2,     
        () => 3   
];

call by value

Like most contemporary programming languages, JavaScript uses the "call by value" evaluation strategy. That means that when you write some code that appears to apply a function to an expression or expressions, JavaScript evaluates all of those expressions and applies the functions to the resulting value(s).

So when you write:

((diameter) => diameter * 3.14159265)(1 + 1)   
//=> 6.2831853

What happened internally is that the expression 1 + 1 was evaluated first, resulting in 2. Then our circumference function was applied to 2.

We'll see below that while JavaScript always calls by value, the notion of a "value" has additional subtlety. But before we do, let's look at variables.

variables and bindings

Right now everything looks simple and straightforward, and we can move on to talk about arguments in more detail. And we're going to work our way up from (diameter) => diameter * 3.14159265 to functions like:

(x) => (y) => x

(x) => (y) => x just looks crazy, as if we are learning English as a second language and the teacher promises us that soon we will be using words like antidisestablishmentarianism. Besides a desire to use long words to sound impressive, this is not going to seem attractive until we find ourselves wanting to discuss the role of the Church of England in 19th-century British politics.

But there's another reason for learning the word antidisestablishmentarianism: We might learn how prefixes and postfixes work in English grammar. It's the same thing with (x) => (y) => x. It has a certain important meaning in its own right, and it's also an excellent excuse to learn about functions that make functions, environments, variables, and more.

In order to talk about how this works, we should agree on a few terms (you may already know them, but let's check-in together and "synchronize our dictionaries"). The first x, the one in (x) => ..., is an argument. The yin function (y) ... is another argument. The second x, the one in => x, is not an argument, it's an expression referring to a variable. Arguments and variables work the same way whether we're talking about (x) => (y) => x or just plain (x) => x.

Every time a function is invoked ("invoked" means "applied to zero or more arguments"), a new environment is created. An environment is a (possibly empty) dictionary that maps variables to values by name. The x in the expression that we call a "variable" is itself an expression that is evaluated by looking up the value in the environment.

How does the value get put in the environment? Well for arguments, that is very simple. When you apply the function to the arguments, an entry is placed in the dictionary for each argument. So when we write:

((x) => x)(2)   
//=> 2

What happens is this:

  1. JavaScript parses this whole thing as an expression made up of several sub-expressions.
  2. It then starts evaluating the expression, including evaluating sub-expressions
  3. One sub-expression, (x) => x evaluates to a function.
  4. Another, 2, evaluates to the number 2.
  5. JavaScript now evaluates applying the function to the argument 2. Here's where it gets interesting…
  6. An environment is created.
  7. The value ƈ' is bound to the name 'x' in the environment.
  8. The expression 'x' (the right side of the function) is evaluated within the environment we just created.
  9. The value of a variable when evaluated in an environment is the value bound to the variable's name in that environment, which is ƈ'
  10. And that's our result.

When we talk about environments, we'll use an unsurprising syntax for showing their bindings: {x: 2, ...}. meaning, that the environment is a dictionary, and that the value 2 is bound to the name x, and that there might be other stuff in that dictionary we aren't discussing right now.

call by sharing

Earlier, we distinguished JavaScript's value types from its reference types. At that time, we looked at how JavaScript distinguishes objects that are identical from objects that are not. Now it is time to take another look at the distinction between value and reference types.

There is a property that JavaScript strictly maintains: When a value–any value–is passed as an argument to a function, the value bound in the function's environment must be identical to the original.

We said that JavaScript binds names to values, but we didn't say what it means to bind a name to a value. Now we can elaborate: When JavaScript binds a value-type to a name, it makes a copy of the value and places the copy in the environment. As you recall, value types like strings and numbers are identical to each other if they have the same content. So JavaScript can make as many copies of strings, numbers, or booleans as it wishes.

What about reference types? JavaScript does not place copies of reference values in any environment. JavaScript places references to reference types in environments, and when the value needs to be used, JavaScript uses the reference to obtain the original.

Because many references can share the same value, and because JavaScript passes references as arguments, JavaScript can be said to implement "call by sharing" semantics. Call by sharing is generally understood to be a specialization of call by value, and it explains why some values are known as value types and other values are known as reference types.

And with that, we're ready to look at closures. When we combine our knowledge of value types, reference types, arguments, and closures, we'll understand why this function always evaluates to true no matter what argument you apply it to:

(value) =>   ((ref1, ref2) => ref1 === ref2)(value, value)

Closures and Scope

It's time to see how a function within a function works:

((x) => (y) => x)(1)(2)   
//=> 1

First off, let's use what we learned above. Given (some function)(some argument), we know that we apply the function to the argument, create an environment, bind the value of the argument to the name, and evaluate the function's expression. So we do that first with this code:

((x) => (y) => x)(1)   
//=> [Function]

The environment belonging to the function with signature (x) => ... becomes {x: 1, ...}, and the result of applying the function is another function value. It makes sense that the result value is a function, because the expression for (x) => ...'s body is:

(y) => x

So now we have a value representing that function. Then we're going to take the value of that function and apply it to the argument 2, something like this:

((y) => x)(2)

So we seem to get a new environment {y: 2, ...}. How is the expression x going to be evaluated in that function's environment? There is no x in its environment, it must come from somewhere else.

This, by the way, is one of the great defining characteristics of JavaScript and languages in the same family: Whether they allow things like functions to nest inside each other, and if so, how they handle variables from "outside" of a function that are referenced inside a function. For example, here's the equivalent code in Ruby:

lambda { |x|   lambda { |y| x } }[1][2]   
#=> 1

if functions without free variables are pure, are closures impure?

The function (y) => x is interesting. It contains a free variable, x. A free variable is one that is not bound within the function. Up to now, we've only seen one way to "bind" a variable, namely by passing in an argument with the same name. Since the function (y) => x doesn't have an argument named x, the variable x isn't bound in this function, which makes it "free."

Now that we know that variables used in a function are either bound or free, we can bifurcate functions into those with free variables and those without:

  • Functions containing no free variables are called pure functions.
  • Functions containing one or more free variables are called closures.

Pure functions are easiest to understand. They always mean the same thing wherever you use them. Here are some pure functions we've already seen:

() => {}  
(x) => x    
(x) => (y) => x

The first function doesn't have any variables, therefore doesn't have any free variables. The second doesn't have any free variables, because its only variable is bound. The third one is actually two functions, one inside the other. (y) => ... has a free variable, but the entire expression refers to (x) => ..., and it doesn't have a free variable: The only variable anywhere in its body is x, which is certainly bound within (x) => ....

From this, we learn something: A pure function can contain a closure.

If pure functions can contain closures, can a closure contain a pure function? Using only what we've learned so far, attempt to compose a closure that contains a pure function. If you can't, give your reasoning for why it's impossible.

Pure functions always mean the same thing because all of their "inputs" are fully defined by their arguments. Not so with a closure. If I present to you this pure function (x, y) => x + y, we know exactly what it does with (2, 2). But what about this closure: (y) => x + y? We can't say what it will do with argument (2) without understanding the magic for evaluating the free variable x.

it's always the environment

To understand how closures are evaluated, we need to revisit environments. As we've said before, all functions are associated with an environment. We also hand-waved something when describing our environment. Remember that we said the environment for ((x) => (y) => x)(1) is {x: 1, ...} and that the environment for ((y) => x)(2) is {y: 2, ...}? Let's fill in the blanks!

The environment for ((y) => x)(2) is actually {y: 2, '..': {x: 1, ...}}. '..' means something like "parent" or "enclosure" or "super-environment." It's (x) => ...'s environment, because the function (y) => xis within (x) => ...'s body. So whenever a function is applied to arguments, its environment always has a reference to its parent environment.

And now you can guess how we evaluate ((y) => x)(2) in the environment {y: 2, '..': {x: 1, ...}}. The variable x isn't in (y) => ...'s immediate environment, but it is in its parent's environment, so it evaluates to 1 and that's what ((y) => x)(2) returns even though it ended up ignoring its own argument.

(x) => x is called the I Combinator, or the Identity Function. (x) => (y) => x is called the K Combinator, or Kestrel. Some people get so excited by this that they write entire books about them, some are great, some — how shall I put this — are interesting if you use Ruby.

Functions can have grandparents too:

(x) => (y) => (z) => x + y + z

This function does much the same thing as:

(x, y, z) => x + y + z

Only you call it with (1)(2)(3) instead of (1, 2, 3). The other big difference is that you can call it with (1) and get a function back that you can later call with (2)(3).

The first function is the result of currying the second function. Calling a curried function with only some of its arguments is sometimes called partial application. Some programming languages automatically curry and partially evaluate functions without the need to manually nest them.

shadowy variables from a shadowy planet

An interesting thing happens when a variable has the same name as an ancestor environment's variable. Consider:

(x) => (x, y) => x + y

The function (x, y) => x + y is a pure function, because its x is defined within its own environment. Although its parent also defines an x, it is ignored when evaluating x + y. JavaScript always searches for a binding starting with the functions own environment and then each parent in turn until it finds one. The same is true of:

(x) =>   
  (x, y) =>     
    (w, z) =>       
      (w) =>         
        x + y + z

When evaluating x + y + z, JavaScript will find x and y in the great-grandparent scope and z in the parent scope. The x in the great-great-grandparent scope is ignored, as are both ws. When a variable has the same name as an ancestor environment's binding, it is said to shadow the ancestor.

This is often a good thing.

which came first, the chicken or the egg?

This behaviour of pure functions and closures has many, many consequences that can be exploited to write software. We are going to explore them in some detail as well as look at some of the other mechanisms JavaScript provides for working with variables and mutable state.

But before we do so, there's one final question: Where does the ancestry start? If there's no other code in a file, what is (x) => x's parent environment?

JavaScript always has the notion of at least one environment we do not control: A global environment in which many useful things are bound such as libraries full of standard functions. So when you invoke ((x) => x)(1)in the REPL, its full environment is going to look like this: {x: 1, '..': global environment}.

Sometimes, programmers wish to avoid this. If you don't want your code to operate directly within the global environment, what can you do? Create an environment for them, of course. Many programmers choose to write every JavaScript file like this:

// top of the file 
(() => {      
  // ... lots of JavaScript ...    
})(); 
// bottom of the file

The effect is to insert a new, empty environment in between the global environment and your own functions: {x: 1, '..': {'..': global environment}}. his helps to prevent programmers from accidentally changing the global state that is shared by all code in the program.

That Constant Coffee Craving

Up to now, all we've really seen are anonymous functions, functions that don't have a name. This feels very different from programming in most other languages, where the focus is on naming functions, methods, and procedures. Naming things is a critical part of programming, but all we've seen so far is how to name arguments.

There are other ways to name things in JavaScript, but before we learn some of those, let's see how to use what we already have to name things. Let's revisit a very simple example:

(diameter) => diameter * 3.14159265

What is this "3.14159265" number? PI, obviously. We'd like to name it so that we can write something like:

(diameter) => diameter * PI

In order to bind 3.14159265 to the name PI, we'll need a function with a parameter of PI applied to an argument of 3.14159265. If we put our function expression in parentheses, we can apply it to the argument of 3.14159265:

((PI) =>    
// ???? 
)(3.14159265)

What do we put inside our new function that binds 3.14159265 to the name PI when evaluated? Our circumference function, of course:

((PI) =>   
    (diameter) => diameter * PI 
)(3.14159265)

This expression, when evaluated, returns a function that calculates circumferences. That sounds bad, but when we think about it, (diameter) => diameter * 3.14159265 is also an expression, that when evaluated, returns a function that calculates circumferences. All of our "functions" are expressions. This one has a few more moving parts, that's all. But we can use it just like (diameter) => diameter * 3.14159265.

Let's test it:

((diameter) => diameter * 3.14159265)(2)   
//=> 6.2831853    
((PI) =>   
  (diameter) => diameter * PI 
)(3.14159265)(2)   
//=> 6.2831853

That works! We can bind anything we want in an expression by wrapping it in a function that is immediately invoked with the value we want to bind.

inside-out

There's another way we can make a function that binds 3.14159265 to the name PI and then uses that in its expression. We can turn things inside-out by putting the binding inside our diameter calculating function, like this:

(diameter) =>   
  ((PI) =>     
    diameter * PI)(3.14159265)

It produces the same result as our previous expressions for a diameter-calculating function:

((diameter) => diameter * 3.14159265)(2)   
//=> 6.2831853    
((PI) =>   
  (diameter) => diameter * PI 
)(3.14159265)(2)   
//=> 6.2831853  
((diameter) =>   
  ((PI) =>     
   diameter * PI)(3.14159265))(2)   
//=> 6.2831853

Which one is better? Well, the first one seems simplest, but a half-century of experience has taught us that names matter. A "magic literal" like 3.14159265 is anathema to sustainable software development.

The third one is easiest for most people to read. It separates concerns nicely: The "outer" function describes its parameters:

(diameter) =>   // ...

Everything else is encapsulated in its body. That's how it should be, naming PI is its concern, not ours. The other formulation:

((PI) =>   // ... )(3.14159265)

"Exposes" naming PI first, and we have to look inside to find out why we care. So, should we always write this?

(diameter) =>   
  ((PI) =>     
    diameter * PI)(3.14159265)

Well, the wrinkle with this is that typically, invoking functions is considerably more expensive than evaluating expressions. Every time we invoke the outer function, we'll invoke the inner function. We could get around this by writing

((PI) =>   (diameter) => diameter * PI )(3.14159265)

But then we've obfuscated our code, and we don't want to do that unless we absolutely have to.

What would be very nice is if the language gave us a way to bind names inside of blocks without incurring the cost of a function invocation. And JavaScript does.

const

Another way to write our "circumference" function would be to pass PI along with the diameter argument, something like this:

(diameter, PI) => diameter * PI

And we could use it like this:

((diameter, PI) => diameter * PI)(2, 3.14159265)   
//=> 6.2831853

This differs from our example above in that there is only one environment, rather than two. We have one binding in the environment representing our regular argument, and another our "constant." That's more efficient, and it's almost what we wanted all along: A way to bind 3.14159265 to a readable name.

JavaScript gives us a way to do that, the const keyword. We'll learn a lot more about const in future sections, but here's the most important thing we can do with const:

(diameter) => {   
  const PI = 3.14159265;    
  return diameter * PI 
}

The const keyword introduces one or more bindings in the block that encloses it. It doesn't incur the cost of a function invocation. That's great. Even better, it puts the symbol (like PI) close to the value (3.14159265). That's much better than what we were writing.

We use the const keyword in a const statement. const statements occur inside blocks, we can't use them when we write a fat arrow that has an expression as its body.

It works just as we want. Instead of:

((diameter) =>   
  ((PI) =>     
    diameter * PI)(3.14159265))(2)

Or:

((diameter, PI) => diameter * PI)(2, 3.14159265)   
//=> 6.2831853

We write:

((diameter) => {   
  const PI = 3.14159265;    
  
  return diameter * PI 
})(2)   
//=> 6.2831853

We can bind any expression. Functions are expressions, so we can bind helper functions:

(d) => {   
  const calc = (diameter) => {     
    const PI = 3.14159265;      
    return diameter * PI   
  };
    
  return "The circumference is " + calc(d) 
}

Notice calc(d)? This underscores what we've said: if we have an expression that evaluates to a function, we apply it with (). A name that's bound to a function is a valid expression evaluating to a function.

Amazing how such an important idea–naming functions–can be explained en passant in just a few words. That emphasizes one of the things JavaScript gets really, really right: Functions as "first class entities." Functions are values that can be bound to names like any other value, passed as arguments, returned from other functions, and so forth.

We can bind more than one name-value pair by separating them with commas. For readability, most people put one binding per line:

(d) => {   
  const PI   = 3.14159265,       
        calc = (diameter) => diameter * PI;    
  return "The circumference is " + calc(d) 
}

nested blocks

Up to now, we've only ever seen blocks we use as the body of functions. But there are other kinds of blocks. One of the places you can find blocks is in an if statement. In JavaScript, an if statement looks like this:

(n) => {   
  const even = (x) => {     
    if (x === 0)       
      return true;     
    else       
      return !even(x - 1);   
  }   
  return even(n) 
}

And it works for fairly small numbers:

((n) => {   
  const even = (x) => {     
    if (x === 0)
       return true;
    else
       return !even(x - 1);
   }
   return even(n) 
})(13)   //=> false

The if statement is a statement, not an expression (an unfortunate design choice), and its clauses are statements or blocks. So we could also write something like:

(n) => {   
  const even = (x) => {     
    if (x === 0)       
      return true;     
    else {       
      const odd = (y) => !even(y);
      return odd(x - 1);     
    }   
  }
  return even(n) 
}

And this also works:

((n) => {
   const even = (x) => {
     if (x === 0)
       return true;
     else {
       const odd = (y) => !even(y);
       return odd(x - 1);
     }
   }
   return even(n)
 })(42)   //=> true

We've used a block as the else clause, and since it's a block, we've placed a const statement inside it.

const and lexical scope

This seems very straightforward, but alas, there are some semantics of binding names that we need to understand if we're to place const anywhere we like. The first thing to ask ourselves is, what happens if we use constto bind two different values to the "same" name?

Let's back up and reconsider how closures work. What happens if we use parameters to bind two different values to the same name?

Here's the second formulation of our diameter function, bound to a name using an IIFE:

((diameter_fn) =>
   // ...
)(
   ((PI) =>
     (diameter) => diameter * PI
   )(3.14159265) )

It's more than a bit convoluted, but it binds ((PI) => (diameter) => diameter * PI)(3.14159265) to diameter_fn and evaluates the expression that we've elided. We can use any expression in there, and that expression can invoke diameter_fn. For example:

((diameter_fn) =>
   diameter_fn(2) )(
   ((PI) =>
     (diameter) => diameter * PI
   )(3.14159265)
)   
//=> 6.2831853

We know this from the section on closures, but even though PI is not bound when we invoke diameter_fn by evaluating diameter_fn(2), PI is bound when we evaluated (diameter) => diameter * PI, and thus the expression diameter * PI is able to access values for PI and diameter when we evaluate diameter_fn.

This is called lexical scoping, because we can discover where a name is bound by looking at the source code for the program. We can see that PI is bound in an environment surrounding (diameter) => diameter * PI, we don't need to know where diameter_fn is invoked.

We can test this by deliberately creating a "conflict:"

((diameter_fn) =>
   ((PI) =>
     diameter_fn(2)
   )(3)
 )(
   ((PI) =>
     (diameter) => diameter * PI
   )(3.14159265)
)   
//=> 6.2831853

Although we have bound 3 to PI in the environment surrounding diameter_fn(2), the value that counts is 3.14159265, the value we bound to PI in the environment surrounding (diameter) ⇒ diameter * PI.

That much we can carefully work out from the way closures work. Does const work the same way? Let's find out:

((diameter_fn) => {
   const PI = 3;
  return diameter_fn(2)
})(
   (() => {
     const PI = 3.14159265;
     return (diameter) => diameter * PI
   })()
)
//=> 6.2831853

Yes. Binding values to names with const works just like binding values to names with parameter invocations, it uses lexical scope.

are consts also from a shadowy planet?

We just saw that values bound with const use lexical scope, just like values bound with parameters. They are looked up in the environment where they are declared. And we know that functions create environments. Parameters are declared when we create functions, so it makes sense that parameters are bound to environments created when we invoke functions.

But const statements can appear inside blocks, and we saw that blocks can appear inside of other blocks, including function bodies. So where are const variables bound? In the function environment? Or in an environment corresponding to the block?

We can test this by creating another conflict. But instead of binding two different variables to the same name in two different places, we'll bind two different values to the same name, but one environment will be completely enclosed by the other.

Let's start, as above, by doing this with parameters. We'll start with:

((PI) =>
   (diameter) => diameter * PI )(3.14159265)

And gratuitously wrap it in another IIFE so that we can bind PI to something else:

((PI) =>
   ((PI) =>
     (diameter) => diameter * PI
   )(3.14159265)
 )(3)

This still evaluates to a function that calculates diameters:

((PI) =>
   ((PI) =>
     (diameter) => diameter * PI
   )(3.14159265)
 )(3)(2)   
//=> 6.2831853

And we can see that our diameter * PI expression uses the binding for PI in the closest parent environment. but one question: Did binding 3.14159265 to PI somehow change the binding in the "outer" environment? Let's rewrite things slightly differently:

((PI) => {
   ((PI) => {})(3);
   return (diameter) => diameter * PI;
 })(3.14159265)

Now we bind 3 to PI in an otherwise empty IIFE inside of our IIFE that binds 3.14159265 to PI. Does that binding "overwrite" the outer one? Will our function return 6 or 6.2831853? This is a book, you've already scanned ahead, so you know that the answer is no, the inner binding does not overwrite the outer binding:

((PI) => {
   ((PI) => {})(3);
   return (diameter) => diameter * PI;
 })(3.14159265)(2)   
//=> 6.2831853

We say that when we bind a variable using a parameter inside another binding, the inner binding shadows the outer binding. It has effect inside its own scope, but does not affect the binding in the enclosing scope.

So what about const. Does it work the same way?

((diameter) => {
   const PI = 3.14159265;
      
   (() => {
     const PI = 3;
   })();
   
   return diameter * PI;
 })(2)   
//=> 6.2831853

Yes, names bound with const shadow enclosing bindings just like parameters. But wait! There's more!!!

Parameters are only bound when we invoke a function. That's why we made all these IIFEs. But const statements can appear inside blocks. What happens when we use a const inside of a block?

We'll need a gratuitous block. We've seen if statements, what could be more gratuitous than:

if (true) {   // an immediately invoked block statement (IIBS) }

Let's try it:

((diameter) => {
   const PI = 3;
   if (true) {
     const PI = 3.14159265;    
     return diameter * PI;
   }
 })(2)
//=> 6.2831853  
((diameter) => {
   const PI = 3.14159265;
   
   if (true) {
     const PI = 3;
   }
   return diameter * PI;
 })(2)   
//=> 6.2831853

Ah! const statements don't just shadow values bound within the environments created by functions, they shadow values bound within environments created by blocks!

This is enormously important. Consider the alternative: What if const could be declared inside of a block, but it always bound the name in the function's scope. In that case, we'd see things like this:

((diameter) => {
   const PI = 3.14159265;
      if (true) {
       const PI = 3;
      }
   return diameter * PI; })(2)   
//=> would return 6 if const had function scope

If const always bound its value to the name defined in the function's environment, placing a const statement inside of a block would merely rebind the existing name, overwriting its old contents. That would be super-confusing. And this code would "work:"

((diameter) => {
   if (true) {
     const PI = 3.14159265;
   }
   return diameter * PI;
 })(2)   
//=> would return 6.2831853 if const had function scope

Again, confusing. Typically, we want to bind our names as close to where we need them as possible. This design rule is called the Principle of Least Privilege, and it has both quality and security implications. Being able to bind a name inside of a block means that if the name is only needed in the block, we are not "leaking" its binding to other parts of the code that do not need to interact with it.

rebinding

By default, JavaScript permits us to rebind new values to names bound with a parameter. For example, we can write:

const evenStevens = (n) => {
   if (n === 0) {
     return true;
   }
   else if (n == 1) {
     return false;
   }
   else {
     n = n - 2;
     return evenStevens(n);
   }
 }
 evenStevens(42)   //=> true

The line n = n - 2; rebinds a new value to the name n. Let's try a similar thing with a name bound using const. We've already bound evenStevens using const, let's try rebinding it:

evenStevens = (n) => {
   if (n === 0) {
     return true;
   }
   else if (n == 1) {
     return false;
   }
   else {
     return evenStevens(n - 2);
   }
}   
//=> ERROR, evenStevens is read-only

JavaScript does not permit us to rebind a name that has been bound with const. We can shadow it by using const to declare a new binding with a new function or block scope, but we cannot rebind a name that was bound with const in an existing scope.

This is valuable, as it greatly simplifies the analysis of programs to see at a glance that when something is bound with const, we need never worry that its value may change.

Naming Functions

Let's get right to it. This code does not name a function:

const repeat = (str) => str + str

It doesn't name the function "repeat" for the same reason that const answer = 42 doesn't name the number 42. This syntax binds an anonymous function to a name in an environment, but the function itself remains anonymous.

the function keyword

JavaScript does have a syntax for naming a function, we use the function keyword. Until ECMAScript 2015 was created, function was the usual syntax for writing functions.

Here's our repeat function written using a "fat arrow"

(str) => str + str

And here's (almost) the exact same function written using the function keyword:

function (str) { return str + str }

Let's look at the obvious differences:

  1. We introduce a function with the function keyword.
  2. Something else we're about to discuss is optional.
  3. We have arguments in parentheses, just like fat arrow functions.
  4. We do not have a fat arrow, we go directly to the body.
  5. We always use a block, we cannot write function (str) str + str. This means that if we want our functions to return a value, we always need to use the return keyword

If we leave out the "something optional" that comes after the function keyword, we can translate all of the fat arrow functions that we've seen into function keyword functions, e.g.

(n) => (1.618**n - -1.618**-n) / 2.236

Can be written as:

function (n) {   return (1.618**n - -1.618**-n) / 2.236; }

This still does not name a function, but as we noted above, functions written with the function keyword have an optional "something else." Could that "something else" name a function? Yes, of course.

Here are our example functions written with names:

const repeat = function repeat (str) {
   return str + str;
};  
const fib = function fib (n) {
   return (1.618**n - -1.618**-n) / 2.236; 
};

Placing a name between the function keyword and the argument list names the function. Confusingly, the name of the function is not exactly the same thing as the name we may choose to bind to the value of the function. For example, we can write:

const double = function repeat (str) {   
  return str + str; 
}

In this expression, double is the name in the environment, but repeat is the function's actual name. This is a named function expression. That may seem confusing, but think of the binding names as properties of the environment, not of the function. While the name of the function is a property of the function, not of the environment.

And indeed the name is a property:

double.name   //=> 'repeat'

In this book we are not examining JavaScript's tooling such as debuggers baked into browsers, but we will note that when you are navigating call stacks in all modern tools, the function's binding name is ignored but its actual name is displayed, so naming functions is very useful even if they don't get a formal binding, e.g.

someBackboneView.on('click', function clickHandler () {   //... });

Now, the function's actual name has no effect on the environment in which it is used. To whit:

const bindingName = function actualName () {   //... };  
bindingName   
//=> [Function: actualName]  
actualName   
//=> ReferenceError: actualName is not defined

So "actualName" isn't bound in the environment where we use the named function expression. Is it bound anywhere else? Yes it is. Here's a function that determines whether a positive integer is even or not. We'll use it in an IIFE so that we don't have to bind it to a name with const:

(function even (n) {
   if (n === 0) {
     return true
   }
   else return !even(n - 1)
})(5)   
//=> false  
(function even (n) {
   if (n === 0) {
     return true
   }
   else return !even(n - 1) 
})(2)   
//=> true

Clearly, the name even is bound to the function within the function's body. Is it bound to the function outside of the function's body?

even   //=> Can't find variable: even

even is bound within the function itself, but not outside it. This is useful for making recursive functions as we see above, and it speaks to the principle of least privilege: If you don't need to name it anywhere else, you needn't.

function declarations

There is another syntax for naming and/or defining a function. It's called a function declaration statement, and it looks a lot like a named function expression, only we use it as a statement:

function someName () {   // ... }

This behaves a little like:

const someName = function someName () {   // ... }

In that it binds a name in the environment to a named function. However, there are two important differences. First, function declarations are hoisted to the top of the function in which they occur.

Consider this example where we try to use the variable fizzbuzz as a function before we bind a function to it with const:

(function () {
   return fizzbuzz();
   
   const fizzbuzz = function fizzbuzz () {
     return "Fizz" + "Buzz";
   } 
})()   
//=> undefined is not a function (evaluating 'fizzbuzz()')

We haven't actually bound a function to the name fizzbuzz before we try to use it, so we get an error. But a function declaration works differently:

(function () {
   return fizzbuzz();
   
   function fizzbuzz () {
     return "Fizz" + "Buzz";
   } 
})()   
//=> 'FizzBuzz'

Although fizzbuzz is declared later in the function, JavaScript behaves as if we'd written:

(function () {
   const fizzbuzz = function fizzbuzz () {
     return "Fizz" + "Buzz";
   }    
   return fizzbuzz(); 
})()

The definition of the fizzbuzz is "hoisted" to the top of its enclosing scope (an IIFE in this case). This behaviour is intentional on the part of JavaScript's design to facilitate a certain style of programming where you put the main logic up front, and the "helper functions" at the bottom. It is not necessary to declare functions in this way in JavaScript, but understanding the syntax and its behaviour (especially the way it differs from const) is essential for working with production code.

function declaration caveats

Function declarations are formally only supposed to be made at what we might call the "top level" of a function. Although some JavaScript environments permit the following code, this example is technically illegal and definitely a bad idea:

(function (camelCase) {
   return fizzbuzz();
   
   if (camelCase) {
     function fizzbuzz () {
       return "Fizz" + "Buzz";
     }
   }
   else {
     function fizzbuzz () {
       return "Fizz" + "Buzz";
     }
   } 
})(true)   
//=> 'FizzBuzz'? Or ERROR: Can't find variable: fizzbuzz?

Function declarations are not supposed to occur inside of blocks. The big trouble with expressions like this is that they may work just fine in your test environment but work a different way in production. Or it may work one way today and a different way when the JavaScript engine is updated, say with a new optimization.

Another caveat is that a function declaration cannot exist inside of any expression, otherwise it's a function expression. So this is a function declaration:

function trueDat () { return true }

But this is not:

(function trueDat () { return true })

The parentheses make this an expression, not a function declaration.

Combinators and Function Decorators

higher-order functions

As we've seen, JavaScript functions take values as arguments and return values. JavaScript functions are values, so JavaScript functions can take functions as arguments, return functions, or both. Generally speaking, a function that either takes functions as arguments, or returns a function, or both, is referred to as a "higher-order" function.

Here's a very simple higher-order function that takes a function as an argument:

const repeat = (num, fn) =>
   (num > 0)
     ? (repeat(num - 1, fn), fn(num))
     : undefined
repeat(3, function (n) {
   console.log(`Hello ${n}`)
})   
//=>     'Hello 1'     'Hello 2'     'Hello 3'     undefined

Higher-order functions dominate JavaScript Allongé. But before we go on, we'll talk about some specific types of higher-order functions.

combinators

The word "combinator" has a precise technical meaning in mathematics:

"A combinator is a higher-order function that uses only function application and earlier defined combinators to define a result from its arguments."–Wikipedia

If we were learning Combinatorial Logic, we'd start with the most basic combinators like S, K, and I, and work up from there to practical combinators. We'd learn that the fundamental combinators are named after birds following the example of Raymond Smullyan's famous book To Mock a Mockingbird.

In this book, we will be using a looser definition of "combinator:" Higher-order pure functions that take only functions as arguments and return a function. We won't be strict about using only previously defined combinators in their construction.

Let's start with a useful combinator: Most programmers call it Compose, although the logicians call it the B combinator or "Bluebird." Here is the typical programming implementation:

const compose = (a, b) =>
   (c) => a(b(c))

Let's say we have:

const addOne = (number) => number + 1;  
const doubleOf = (number) => number * 2;

With compose, anywhere you would write

const doubleOfAddOne = (number) => doubleOf(addOne(number));

You could also write:

const doubleOfAddOne = compose(doubleOf, addOne);

This is, of course, just one example of many. While some programmers believe "There Should Only Be One Way To Do It," having combinators available as well as explicitly writing things out with lots of symbols and keywords has some advantages when used judiciously.

a balanced statement about combinators

Code that uses a lot of combinators tends to name the verbs and adverbs (like doubleOf, addOne, and compose) while avoiding language keywords and the names of nouns (like number). So one perspective is that combinators are useful when you want to emphasize what you're doing and how it fits together, and more explicit code is useful when you want to emphasize what you're working with.

function decorators

A function decorator is a higher-order function that takes one function as an argument, returns another function, and the returned function is a variation of the argument function. Here's a ridiculously simple decorator:

const not = (fn) => (x) => !fn(x)

So instead of writing !someFunction(42), we can write not(someFunction)(42). Hardly progress. But like compose, we could write either:

const something = (x) => x != null;

And elsewhere, write:

const nothing = (x) => !something(x);

Or we could write:

const nothing = not(something);

not is a function decorator because it modifies a function while remaining strongly related to the original function's semantics. Function decorators aren't strict about being pure functions, so there's more latitude for making decorators than combinators.

Building Blocks

When you look at functions within functions in JavaScript, there's a bit of a "spaghetti code" look to it. The strength of JavaScript is that you can do anything. The weakness is that you will. There are ifs, fors, returns, everything thrown higgledy piggledy together. Although you needn't restrict yourself to a small number of simple patterns, it can be helpful to understand the patterns so that you can structure your code around some basic building blocks.

composition

One of the most basic of these building blocks is composition:

const cookAndEat = (food) => eat(cook(food));

It's really that simple: Whenever you are chaining two or more functions together, you're composing them. You can compose them with explicit JavaScript code as we've just done. You can also generalize composition with the B Combinator or "compose" that we saw in Combinators and Decorators:

const compose = (a, b) => (c) => a(b(c));  
const cookAndEat = compose(eat, cook);

If that was all there was to it, composition wouldn't matter much. But like many patterns, using it when it applies is only 20% of the benefit. The other 80% comes from organizing your code such that you can use it: Writing functions that can be composed in various ways.

Of course, you needn't use combinators to implement either of these ideas, you can use if statements. But once and maybe compose, so you can chain them together as you see fit:

const actuallyTransfer = (from, to, amount) =>   // do something  const invokeTransfer = once(maybe(actuallyTransfer(...)));

partial application

Another basic building block is partial application. When a function takes multiple arguments, we "apply" the function to the arguments by evaluating it with all of the arguments, producing a value. But what if we only supply some of the arguments? In that case, we can't get the final value, but we can get a function that represents part of our application.

Code is easier than words for this. The Underscore library provides a higher-order function called map. It applies another function to each element of an array, like this:

_.map([1, 2, 3], (n) => n * n)   //=> [1, 4, 9]

We don't want to fool around writing _., so we can use it by writing:

const map = _.map;

This code implements a partial application of the map function by applying the function (n) => n * n as its second argument:

const squareAll = (array) => map(array,  (n) => n * n);

The resulting function–squareAll–is still the map function, it's just that we've applied one of its two arguments already. squareAll is nice, but why write one function every time we want to partially apply a function to a map? We can abstract this one level higher. mapWith takes any function as an argument and returns a partially applied map function.

const mapWith = (fn) =>   
    (array) => map(array, fn);  
const squareAll = mapWith((n) => n * n);  
squareAll([1, 2, 3])   //=> [1, 4, 9]

The important thing to see is that partial application is orthogonal to composition, and that they both work together nicely:

const safeSquareAll = mapWith(maybe((n) => n * n));  
safeSquareAll([1, null, 2, 3])   //=> [1, null, 4, 9]

We generalized composition with the compose combinator.

Magic Names

When a function is applied to arguments (or "called"), JavaScript binds the values of arguments to the function's argument names in an environment created for the function's execution. What we haven't discussed so far is that JavaScript also binds values to some "magic" names in addition to any you put in the argument list.

the function keyword

There are two separate rules for these "magic" names, one for when you invoke a function using the function keyword, and another for functions defined with "fat arrows." We'll begin with how things work for functions defined with the function keyword.

The first magic name is this, and it is bound to something called the function's context. We will explore this in more detail when we start discussing objects and classes [editor: not in this article, but in the book and maybe in a future excerpt]. The second magic name is very interesting, it's called arguments, and the most interesting thing about it is that it contains a list of arguments passed to a function:

const plus = function (a, b) {   
  return arguments[0] + arguments[1]; 
}  
plus(2,3)   
//=> 5

Although arguments looks like an array, it isn't an array: It's more like an object that happens to bind some values to properties with names that look like integers starting with zero:

const args = function (a, b) {
   return arguments; 
}  
args(2,3)   
//=> { '0': 2, '1': 3 }

arguments always contains all of the arguments passed to a function, regardless of how many are declared. Therefore, we can write plus like this:

const plus = function () {   return arguments[0] + arguments[1]; }  
plus(2,3)   
//=> 5

When discussing objects, we'll discuss properties in more depth. Here's something interesting about arguments:

const howMany = function () {
   return arguments['length']; 
}  
howMany()   
//=> 0  
howMany('hello')   
//=> 1  
howMany('sharks', 'are', 'apex', 'predators')   
//=> 4

The most common use of the arguments binding is to build functions that can take a variable number of arguments.

magic names and fat arrows

The magic names this and arguments have a different behaviour when you invoke a function that was defined with a fat arrow: Instead of being bound when the function is invoked, the fat arrow function always acquires the bindings for this and arguments from its enclosing scope, just like any other binding.

For example, when this expression's inner function is defined with function, arguments[0] refers to its only argument, "inner":

(function () {
   return (function () { return arguments[0]; })('inner'); 
})('outer')   
//=> "inner"

But if we use a fat arrow, arguments will be defined in the outer environment, the one defined with function. And thus arguments[0] will refer to "outer", not to "inner":

(function () {
   return (() => arguments[0])('inner'); 
})('outer')   
//=> "outer"

Although it seems quixotic for the two syntaxes to have different semantics, it makes sense when you consider the design goal: Fat arrow functions are designed to be very lightweight and are often used with constructs like mapping or callbacks to emulate syntax.

To give a contrived example, this function takes a number and returns an array representing a row in a hypothetical multiplication table. It uses mapWith, which we discussed in Building Blocks.24 We'll use arguments just to show the difference between using a fat arrow and the function keyword:

const row = function () {
   return mapWith((column) => column * arguments[0])(
     [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]
   ) 
}  
row(3)   
//=> [3,6,9,12,15,18,21,24,27,30,33,36

This works just fine, because arguments[0] refers to the 3 we passed to the function row. Our "fat arrow" function (column) => column * arguments[0] doesn't bind arguments when it's invoked. But if we rewrite rowto use the function keyword, it stops working:

const row = function () {
   return mapWith(function (column) { return column * arguments[0] })(
     [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]
   ) }  
row(3)   
//=> [1,4,9,16,25,36,49,64,81,100,121,144]

Now our inner function binds arguments[0] every time it is invoked, so we get the same result as if we'd written function (column) { return column * column }.

Although this example is clearly unrealistic, there is a general design principle that deserves attention. Sometimes, a function is meant to be used as a Big-F function. It has a name, it is called by different pieces of code, it's a first-class entity in the code.

But sometimes, a function is a small-f function. It's a simple representation of an expression to be computed. In our example above, row is a Big-F function, but (column) => column * arguments[0] is a small-f function, it exists just to give mapWith something to apply.

Having magic variables apply to Big-F functions but not to small-f functions makes it much easier to use small-f functions as syntax, treating them as expressions or blocks that can be passed to functions like mapWith.